/** ** bsflite - bs-free AIM client ** ** (C) 2003-2007 by Claudio Leite ** ** NO WARRANTY. Read the file COPYING for more details. **/ #include "bsf.h" #ifdef MESSAGE_QUEUE /* PROTO */ struct MessageQueue * addToMQueue(struct MessageQueue * head, char *message, char *whom) { struct MessageQueue *trav, *lptr; if (head == NULL) { head = malloc(sizeof(struct MessageQueue)); lptr = head; } else { for (trav = head; trav->next != NULL; trav = trav->next); trav->next = malloc(sizeof(struct MessageQueue)); lptr = trav->next; } lptr->next = NULL; lptr->message = strdup(message); lptr->whom = strdup(whom); lptr->when = (time_t) time(NULL); return head; } /* PROTO */ void clearMQueue(struct MessageQueue * head) { struct MessageQueue *trav, *tptr; for (trav = head; trav != NULL;) { tptr = trav; trav = trav->next; free(tptr->message); free(tptr->whom); free(tptr); } } #endif